or make yourself a delivery boy for beer. if that is very exciting for you. think for a moment, to make brewery "work", player have to go to this town BUY own beer, then sell it somewhere else HIMSELF! so that money you paid FOR YOUR OWN BEER, can appear as YOUR INCOME in workshop window!!! if that is not laughable, i do not know what is.
In the trade menu, mouse over the hammer on the left window above the item list. This lists the workshops in town and the local town production. Pick workshops based on this and what is most prevalent in the town's inventory. Workshops stop producing when they run out of input goods.
FEATURES. Prevents loss of relation points with members of the same faction/kingdom for executing a prisoner. Adds renown for executing a prisoner ( 15 for a clan leader and 10 for others) Adds influence for executing a prisoner ( 10 for a clan leader and 5 for others) Reduces penalty with a clan for executing a member ( from -60 to -40 if the
In Mount & Blade 2: Bannerlord, there are two types of passive income: workshops and caravans. Both types of businesses are available to any player at any time in the game. They are costly, especially at the beginning of the game, so it’s worth thinking twice before investing the first 15-20 thousand dinars in your business.
Though weirdly, Trade isn't the skill you should focus on for the companion, but rather high Scouting and Riding,anything to increase movement speed or sight radius, so that they can survive a bit longer. Trade will gradually increase by itself. In my opinion, the best way to make money, is as a smith. I tried caravans and workshops, and their
@Dr Chaz this mod has been on Nexus since July and I have seen all sorts of users. There were a lot of people expecting to just buy a workshop and start making money. Bannerlord's "economy" is in my opinion still in a rough state so even picking a workshop type that fits the village production can end up being not profitable due to daily wages.
67DqA. It seem to be similar to the workshop coding where you have to fill the initial investment first. I read something about the code at one time and now I cannot find the link. At any rate, check your clan tab to ensure the caravan is still moving, not captured. If it is good, give it a week or so. Also, they do make money.
Question Is it just me and my game is bugged? I had a smithy in Epicrotea (with a iron village), and a brewery in Omor (with a grain village), and they’re just not making any money. But they’re not costing me money either. It’s just a flat zero every day in game since I purchased them. 7 13 Sort by: Add a Comment Leoucarii • 1 yr. ago
Workshops and caravans feel like their purpose is to offset your upkeep, not make you loads of money. Trading goods seems to be the lowest income but is always viable as you travel. Selling horses seems to be a good chunk of money but over saturating the market leads to periods of no-profits.
If current capital is less than 10000, then your workshop is not making enough to cover cost of materials + wages. Last, DON'T BUY A BREWERY. Since patch 1.9 the game is flooded with breweries at the start because grain is available everywhere, and so beer ends up being extremely cheap all over the map.
Definitely a NO. Never buy two of the same workshops in one city. I built two wood workshops in a town where there was constantly ~300 of cheap wood (like 13g per piece). After the first one was built the average amount of wood in the town dropped to 200, and the average price got up to 20g.
175. 145. r/Bannerlord • 15 days ago. I have 67 lords as prisoners, all from asarai and sturgia. I don't know if I should give them the good old chop chop, let em go free or ransome them. 131. 40. r/Bannerlord • 1 mo. ago.
mount and blade bannerlord workshop not making money